Bloodlust Major Map & Grendel Escape Overhaul
The Bridge: The classic bridge escape on Grendel has been fully reworked. Visual and audio cues now make repairs clearer, and new custom sounds let you know exactly what's happening. Jason finally gets counterplay: when the bridge is activated, a 30-second timer gives him time to react and cancel it by entering the bridge, and the Bridge Core can be destroyed for delays. Max two counselors can escape at a time.
Escape Pods: Now require an extra repair item and can be sabotaged by Jason. They also need power to open; cutting the power pauses the process. Each pod has unique repair sounds and visual indicators, so Jason always knows which pod is being worked on (with real-time minimap colors).
Teleporters: Require power, have cooldowns, and now drop all your items on use—unless you have a Teleporter Access Card (one use only, four per match). With the card, teleporting is faster and you keep your items, but you still lose stamina. Teleporters also make noise and have a 10s channeling time.
Other Map Tweaks: Phone and fuse always spawn together in residential apartments, radios have 30+ spawn points, and the radio icon now appears if fewer than 5 counselors left. Weapon spawns are more consistent and increased, with gruntrifles limited to two per match. The map now features extra pathways for better navigation.
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